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Old Nov 11, 2005, 09:17 PM // 21:17   #1
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Default Health Degeneration

What does one pip of degeration equal to? I remember seeing it before but can not remember where and Search ain't too helpful here.
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Old Nov 11, 2005, 09:55 PM // 21:55   #2
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1 'happy' pip = +2 health per second
1 'naughty' pip = -2 health per second
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Old Nov 11, 2005, 10:08 PM // 22:08   #3
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Thanks.
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Old Nov 11, 2005, 10:13 PM // 22:13   #4
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Just to add to the above.

Health Degeneration maxes out at 10 pips -- which ( as we now know ) would be -20 health a second.

Using more than 10 pips of health degeneration on a target negates any health regeneration they may use/be using.


As far as Energy is concerned -- 3 pips == 1 energy a second.
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